The subject of anthropomorphism by definition is to assign human-like characteristics such as behavior, motivation, thinking, and feeling to an animal, inanimate object, or natural phenomenon. The question this essay will ask approaching this is “how to transform an object into an anthropomorphic character?” What should you do to an object to transform it into a character that can be compared to that of a human being? In the world of animation of all varieties there are characters who can be recognized as having feelings and emotions, even if they are objects that in the real world would simply be inanimate; The Brave Little Toaster, The Annoying Orange, Luxor Jr: they are all characters that we observe and can identify with because they have been endowed with characteristics typical of human beings. Figure 1 (The Brave Little Toaster, 1987) You can clearly see in figure 1 that this character, The Brave Little Toaster, has been humanized by giving him a face, his handles used as arms, and finally a cape to essentially give him a suit. So how could we achieve this effect with an object ourselves? Well first you need an object, with the power of animation you can give it literally anything lifeless; cars, phones, lights, anything. Take a pen, for example, a regular ballpoint pen or Berol, now how would an artist or animator bring this pen to life? This can firstly be achieved by giving it a human-like face, eyes, nose and mouth, this gives the pen the ability to show expression, thought and emotion, but can we leave it there? In fact, with good storytelling we don't even need to add a face to the pen – maybe simply tell his inner thoughts to the audience, Jhonen Vasquez showed his audience that even objects with a face, even if it is inane... .. . half of the paper ......t were the actions of the characters, and we can say that there are many ways to approach the creation of an anthropomorphic character; giving it movement, arms, legs, a face and a voice are certainly effective ways to create the character, but it can also boil down to simply giving the object a narrative. Works Cited Adventure Time. 2010. [TV] Directed by Patrick Mchale, Cole Sanchez, Adam Muto and Nate Cash. United States of America: Frederator Studies. Beauty and the Beast. 1991. [Film] Directed by Gary Trousdale and Kirk Wise. USA: Walt Disney Pictures.Cars. 2006. [Film] Directed by John Lasseter.: Disney Pixar.Su, H., 2011. Alive Character Design. Cypi Press.The brave little toaster. 1987. [Film] Directed by Jerry Rees. USA: Walt Disney Pictures.Vasquez, J., 1995. Mr Eff and Psycho Doughboy. Slave labor graphics.
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