Many wonder how people enjoy material possessions. Well, what many don't know is how material consumption depends on postmodern beliefs and cultures. Material consumption appears to be the main driver of the beliefs and even practices of modern societies. Say no to plagiarism. Get a tailor-made essay on "Why Violent Video Games Shouldn't Be Banned"? Get an original essay Cultural industries have become important to landscapes and, more importantly, to places. Cultural industries are made up of many factors. Advertising, media; pop entertainment all play an important role in an industry. When you choose to advertise a product, place or thing, you stimulate consumer demand and help it mean what you have. Advertising is now known as a “key component” in place making. It teaches us people a role in many things and surprisingly even in the simplest things. For example, authors Knox and Marathon say it “teaches people how to dress” and even furnish a home! Products are advertised in different ways. These advertisements influence summers not only to buy a product but also to teach them and provide them with information about many different places. If we go back in time, advertising back then was based on efficiency and cost-effectiveness. Now, if we take a deeper look at how they are advertised, we see that they are associated more with lifestyles than usefulness. These additions must also advertise a theme to attract viewers' attention. Images of places interact with global food. As stated in the book, contemporary cultures are also more dependent on visual consumption. Visual consumption consists of purchasing images and different experiences of places. Visual consumption is usually seen in magazines, television programs and via the web. Landscapes are important visual features and are now seen as “prominent”. So, when asked how places became objects of consumption, advertisements have now showcased the different places and available lands that have now made these places objects of consumption. Restaurants are also seen as cultural venues due to the dining experience. For example, the status of the customers (how the customer feels) the design of the restaurant which was obviously adopted from the local architecture and diverse clientele. Geographer David Harvey uses the term "degenerative utopias". According to Harvey, contemporary landscapes contain an increasing number of scenarios of global capitalism. This means that as much contemporary material exists as cultural heritage. The numbers are the same and continue to slowly increase. A degenerative utopia can have many examples behind it. Disneyland seems to be an example of what a utopia is according to Harvey. Last summer I went to Disneyland for the first time ever. When you enter Disneyland park you are given a map that many visitors try to use to know how to get from place to place and help guide them through the park.; this example shows us the part of the representational framework that characterizes the "degenerative utopia". After conducting some information on whether Disneyland is a utopia, I discovered that Disneyland is a displaced metaphor for the unique system of representations and values of American society. This means that it shows how a utopia should be structured and the specific things we need to look for when defining a degenerative utopia. After visiting the park, I gathered all the different information I got from Disneyland. Not only is it a place of fun, but a place where you can surprisingly learn some information.
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