In a culture saturated with high-tech toys that explode with dynamite sounds and swirling lights, children spend countless hours watching television and playing video games and less time engaging in creative play and imaginative. In Claudia Kalb's article "The End of Make Believe", she features the Knott family of Cleveland, Ohio. Kris Knott and her husband, parents of three active children, are trying to get back to the basics of gaming by increasing family time and decreasing their children's use of television and video games. During the summer months, it wouldn't be uncommon to find the entire family out spending a pleasant evening together. Mrs. Knott states that “entertainment is not play” and that children need carefree, less structured time to use their imagination (Kalb, par.1). While the Knott children have many organized activities such as after-school sports, their parents recognize the importance of using imagination and creativity as a source of play (Kalb, par.1). Likewise, parents need to limit the time children spend on technology, creating quality family time and encouraging more creative and imaginative play to develop intellectual, emotional and social skills. In addition to television, today's children are inundated with a wide variety of technological choices such as video games, Internet games, and other interactive activities. Despite these advanced technologies, television continues to play an important role in today's society, and although it was initially an element to bring the family together, it now seems to divide them (Winn 437). While television provides us with hours of entertainment, stirs emotions to our core, and is a tool for gathering information, most experts agree... middle of paper... providing the "box" for more creative and imaginative people. play. Additionally, parents need to gather around the dinner table and create family traditions that will last forever in their children's memories. Parents need to emulate the Knott family who creates memories by spending time together outdoors instead of watching television in separate rooms. As a result, these children develop intellectually, emotionally, and socially and contribute to both their family and community. Elyssa Knott, at the young age of 11, says, "How much fun could you have if you didn't use your imagination?" (Kalb, par.1) By following the example of Kris Knott and her family, parents will see their families begin to change and recognize the importance of spending quality time together, letting go of the television remote and returning to basics of the game..
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